- Sep 14, 2018 iOS emulator is useful for running iOS or iPhone applications that are not compatible with the PC operating system. For example, you cannot run Android apps on windows or MAC because the operating systems differ. But we have emulators like BlueStacks which will create a virtual environment for running Android apps on windows. Similarly, there.
- On my old Mac running Snow Leopard, I could type 'ios' into spotlight and it would start up the iPhone/iPad emulator by itself. I have since had to get a new machine running Lion. I have installed Xcode for Lion, I have installed the developer tool options from the preferences panel.
- You can’t natively run iPad apps on a Mac computer without using an emulator, though that will change with a new generation of Macs, set to come out by the end of 2020. The new Macs will run on.
- Oct 02, 2020 You can’t natively run iPad apps on a Mac computer without using an emulator, though that will change with a new generation of Macs, set to come out by the end of 2020. The new Macs will run on.
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Feb 15, 2018 To run your app in Simulator, choose an iOS simulator—for example, iPhone 6 Plus, iPad Air, or iPhone 6 + Apple Watch - 38mm—from the Xcode scheme pop-up menu, and click Run. Xcode builds your project and then launches the most recent version of your app running in Simulator on your Mac screen, as shown in Figure 1-1.
Important:The information in this document is deprecated in Xcode 9. For Xcode 9 and later, see Simulator Help by choosing Help > Simulator Help in Simulator.
Important The information in this document is deprecated in Xcode 9. For Xcode 9 and later, see Simulator Help by choosing Help > Simulator Help in Simulator.
Simulator allows you to rapidly prototype and test builds of your app during the development process. Installed as part of the Xcode tools, Simulator runs on your Mac and behaves like a standard Mac app while simulating an iPhone, iPad, Apple Watch, or Apple TV environment. Think of the simulator as a preliminary testing tool to use before testing your app on an actual device.
Simulator enables you to simulate iOS, watchOS, and tvOS devices running current and some legacy operating systems. Each combination of a simulated device and software version is considered its own simulation environment, independent of the others, with its own settings and files. These settings and files exist on every device you test within a simulation environment.
At a Glance
By simulating the operation of your app in Simulator, you can:
Find major problems in your app during design and early testing
Test your app using developer tools that are available only for Simulator
Learn about the Xcode development experience and the iOS development environment before becoming a member of the iOS Developer Program
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Ashampoo winoptimizer free pl. This guide walks you through Simulator, starting with the basics of how to use it and moving on to the tools found within the simulator that can assist you in testing and debugging your apps.
Organization of This Document
Read the following chapters to learn how to use Simulator:
Getting Started in Simulator, to understand the functionality of Simulator, and gain a working knowledge of the various ways to launch it
Interacting with Simulator, to learn about the various ways of interacting with Simulator, including taking screenshots and changing the scale of simulated devices
Interacting with iOS and watchOS, to learn about the specific ways of interacting with simulated iOS and watchOS devices, including gestures and hardware manipulation
Interacting with tvOS, to learn about the specific ways of interacting with tvOS, including using the focus-based user interface and using external remotes with Simulator
Testing and Debugging in Simulator, to understand the tools available within Simulator to assist you with testing and debugging your apps
Customizing Your Simulator Experience with Xcode Schemes, to learn about additional ways to customize your Simulator experience through Xcode schemes
See Also
Apple provides these related documents that you may find helpful:
To learn the basics of developing iOS apps, see Start Developing iOS Apps (Swift).
To learn about the basics of developing watchOS apps, see App Programming Guide for watchOS.
To learn more about how you can customize your development experience within Xcode, see Xcode Overview.
To learn about the process of testing your app on a device, submitting it to the App Store, and distributing it, see App Distribution Quick Start.
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Copyright © 2018 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2018-02-15
-->It isn't possible to run local iOS tests on Windows.
This guide will discuss how to specify an iOS simulator when running tests locally on macOS.
Each iOS simulator that's configured on an Apple device will have a unique device identifier assigned to it. UITest will use this device identifier to start the intended iOS simulator.
A UITest must use the IApp.DeviceIdentifier method to provide the device identifier:
Identifying Available Simulators
There are two ways to list the simulators and their device identifiers:
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The first way to identify available simulators is to start up Terminal and type
xcrun instruments -s devices. The following output will display a list of known devices:Xcode provides another way to obtain a list of devices and their device identifiers. Once Xcode is running, select Window > Devices and Simulators:
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Xcode will present a window showing attached devices. Select Simulators in the window to see installed simulators. When a simulator is selected the device identifier can be seen in the right-hand side of the window: